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BlockGo

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BlockGo

BlockGo was invented by a Go instructor who was facing difficulty in teaching the enjoyment of the game.
To challenge the idea that Go is complicated, the game was simplified by using three types of blocks instead of traditional Go stones.
This innovative brain game enables players to comprehend the fundamental principles of Go as it is played.
With just a 30-minute study session, you can start playing BlockGo today.

BlockGo

Incredible game that makes Go easy!

BlockGo

BlockGo is a strategy game that makes Go very simple.
Goppi who thinks "Go is difficult" will be able to play in no time.

BlockGo

Compare with Go

Use three types
of blocks

No concept of
alive and dead

The end is easy
to see

Easy to count
territories

Flexible thinking shapes the future.

Game Commentary

BlockGo is a game in which players gain territory by alternately placing blocks of two colors, black and white.
Anyone can enjoy the game as long as they have a board, blocks, and a block case.

Gotty
Goppi

Tools used in a game

board

碁盤

The board shows 9 vertical squares and 9 horizontal squares.
Blocks are placed inside those squares on the board.

block

BlockGo

Blocks are available in black and white.
Each block comes in three sizes.
The size of the squares drawn on the blocks are "1-square", "3-squares, and "6-squares".
There are six blocks of three types each.

block case

The block case is a platform on which the blocks are arranged.
The positions for placing the three types of blocks are marked on the block case.
Before starting the game, arrange all the blocks on the block case.

Basic rules

  1. The blocks are placed inside the squares on the board.

    Blocks must not be placed outside of the squares on the board.
    Blocks must not be placed diagonally to the squares on the board.

    BlockGo
  2. Don't stack.

    Do not place blocks on top of each other.

    BlockGo
  3. Two people take turns placing blocks on the board.

    The person who places the blocks on the board is called the player.
    When a player places a block on the board, it is called play.
    There are two players. In other words, the game is played one-on-one.
    Before starting a game, the players play janken (rock-paper-scissors).
    The player who wins janken will have the black block.
    The player with the black block plays first.
    Next, the player with the white block plays.

    BlockGo
  4. Blocks placed on the board cannot be moved.

    Players may not move the blocks they have placed on the board.
    The term "do-over" is used when a player moves a block after it has been placed on the board.
    If the player "do-over", the player loses the game by a foul.

    BlockGo
  5. The player with the most points on the board wins.
    (The player with the fewest points on the block case wins.)

    BlockGo is a game in which players gain territory.
    The player who takes the most territories on the board wins.
    One square drawn on a block counts as one point.
    At the end of the game, the player with the most points on the board wins.
    In order to simplify the calculation of territory, BlockGo calculates the points remaining on the block case, and the player with fewer points wins.

  6. If all the blocks on a player's block case are lost during the game, that player wins.

    If either player's block case becomes empty during the game,that player wins.

  7. If a player cannot place a block on the board (cannot play), the player must "pass".

    You may not be able to place a block on the board (cannot play) even if it is your turn to play.
    At that time, you must say "pass" and hand your turn to opponent.

  8. What is the end of the game?

    The game ends when both players say "pass" consecutively.
    When the game is over, the players count the points remaining on the block case.

  9. Passing the handicap from black to white.

    Since the player with the black block places his block first, the black player has a slight advantage.
    Therefore, the player with black gives a 3.5 point handicap to the player with white to make the game fair.
    At the end of the game, the black player adds 3.5 black points to the black points of the block case.
    That would be Black's total score.

  10. Important rules

  11. Can take away (capture) the block.

    Here is a black block of "1-square".
    Four roads extend from that black block.
    The black block breathes at four "breathing points" on the road around it, up, down, left, and right.
    If a white block is placed on all these breathing points, the black block is taken away.
    The black block taken away is returned to the black block case.

    Then how about at the edge of the board?
    Three roads extend from that black block.
    The black block breathes at three "breathing points" around it.
    If a white block is placed on all these breathing points, the black block is taken away.
    The black block taken away is returned to the black block case.

    Then how about in the corner of the board?
    Two roads extend from that black block.
    The black block breathes at two "breathing points" around it.
    If a white block is placed on all these breathing points, the black block is taken away.
    The black block taken away is returned to the black block case.

    application

    Now, how about a black block of "3-squares"?
    Eight roads extend from the black block.
    These black blocks breathe at eight "breathing points" around them.
    If a white block is placed on all of these breathing points, these black blocks are taken away.
    These black blocks taken away are returned to the black block case.

  12. You can't put a block where there is no breathing point.

    There is a shape surrounded by four white blocks of "1-square".
    Can you place a black block of "1-square" here?
    There are no breathing points on this black block.
    So the black block is taken away the moment it is placed.
    Thus, where a block cannot be placed, it is called "boo".

    application

    Can you place a black block of "1-square" here?
    The black player may place a black block of "1-square" in this place.
    Because one breathing point remains in the black block.
    The black block is breathing, so it is possible to place a black block of "1-square" here.

    So, Can you place a black block of "3-squares" here?
    Oh, all the black block breathing points are gone.
    So, a black block of "3-squares" cannot be placed here.
    It's "boo"!

  13. A shape in which neither the black nor white block can be placed with "boo" is called "dead-end".

    Do you think you can place a black block of "1-square" here?
    If the player with black places a black block of "1-square", both the black and white blocks will lose breathing points.
    Do you think you can place a white block of "1-square" here?
    If the player with white places a white block of "1-square", both the black and white blocks will lose breathing points.
    This point is where neither Black nor White can place a block with "boo".
    Thus, a shape in which neither the black nor white block can be placed with "boo" is called "dead-end".

It will surely help you understand the rules.
Place the "1-square" blocks on the board as you wish.

  1. Let's take away (capture) a white block surrounded by black blocks.
  2. Let's place blocks to create a "boo" shape.
    Only one of the black or white blocks can be placed on the "boo".
  3. Let's place blocks to create a "dead-end" shape.
    No block, either black or white, may be placed on the "dead-end" shape.

Until the game ends

In BlockGo, players take turns placing blocks on the board, black and white.
The player with black who places the block first has a slight advantage, so the player with black passes a 3.5 point handicap to the player with white.
Finally, when there is only one "boo" square and there are no more squares to place blocks, the player says "pass".
Even if, as sometimes happens, there are no blocks on the block case that can be placed on the board, the player must still say "pass".
If both players say "pass" consecutively, the game is over.

At the end of the game, the players count the remaining block squares on the block case.
One square of a block is calculated as one point.
Add 3.5 points as a handicap to the black points.
The player with the fewest points for the remaining blocks on the block case wins.

Flow of a game

じゃんけん

Decide black and white by janken (rock-paper-scissors).

The player who wins the game of janken (rock-paper-scissors) holds the black block.

点線1
ケースに並べる

The players arrange the blocks on the block case.

The player arranges the blocks on the block case of the same color as the block.
When the players have finished arranging the blocks, place the block case next to the board.

黒を持つGoppi
点線2

一礼

The players bow to their opponents.

The players greet their opponents with respect.

Start the game.

The player with the black block places the block on the board first.
Next, the player with the white block places the block on the board.
The two players then take turns placing blocks on the board, black and white.

start

The players signals the end of the game to their opponent.

Finally, when there is only one "boo" square and there are no more squares to place blocks, the player says "pass".
Even if, as sometimes happens, there are no blocks on the block case that can be placed on the board, the player must still say "pass".

pass

Confirm the end of the game.

If both players say "pass" consecutively, the game is over.

並べる

Move the remaining blocks on the block case for easier calculation.

The players move the remaining blocks on the block case according to the numbers written on the block case for easier calculations.

並べる

Confirm the winners and losers.

At the end of the game, the players count the remaining block squares on the block case.
One square of a block is calculated as one point.
Add 3.5 points as a handicap to the black points.
The player with the fewest points for the remaining blocks on the block case wins.

一礼

The players bow to their opponents.

The player greets their opponent with gratitude.

BlockGo

Put away the tools.

Tools used by the players should be put away neatly.

BlockGo
Game Collection

Let's think about the strategy of the game

Now, let's play a game.
That said, you may be wondering where to start placing blocks.
So, let's use this video of the game to help you plan your strategy.
The important thing is to use as many blocks of ”6-squares” as possible.
That way you will gain territory efficiently.
First, let us understand the basic concept.

Game Collection

Let's make tools!

Print the PDF file BlockGoPaperCraft-9.pdfon A4 paper using a printer.
Cut with scissors in the shape of a board, the blocks, and the block cases.

BlockGo

Do you buy tools?

Japan only

BlockGo products are sold by Gobuzaki.

Early Childhood
Education

This game helps 5-year-olds develop strategic thinking skills while having fun.

BlockGo, a competitive game developed based on Go, is an educational tool that allows 5-year-olds to develop strategic thinking skills while having fun.
In this game, you can use three types of blocks to expand your territory and also to take away your opponent's blocks.
Players must read their opponents' moves and accurately place blocks to win.
Through BlockGo, children can develop concentration, perseverance, and strategic thinking skills, which will foster a positive attitude toward learning in the future.
Playing cooperatively with parents, children, and friends also fosters communication skills.
Also, since the game is based on Go, it is an attractive way to play while experiencing traditional Japanese culture.
Thus, BlockGo can be a valuable educational tool to help children develop strategic thinking skills.
I hope you will have fun playing with them and learn strategic thinking skills.

Dreams of
the Inventor

Flexible thinking shapes the future.

BlockGo What is the value of knowing BlockGo?
I believe it provides a bird's eye view of all events.
In a way, BlockGo players act like military strategists.
They create formations, assign roles, and develop tactics in a resourceful manner.
When facing difficulties or contradictions, learning BlockGo helps in making objective decisions.
The thought process developed from playing BlockGo is beneficial in both personal and business life.
If you find BlockGo difficult, trust yourself and make decisions even if you are unsure of the answer.
Through the process of decision-making, you can enhance your logical thinking skills and sharpen your intuition.
Ultimately, you will gain the power to shape your future.
Let's try Go!
I invented BlockGo to encourage the spread of the game of Go.
It is an accessible way for those unfamiliar with Go to learn about its appeals.
Playing BlockGo is a quick path to understanding Go.
My hope is that BlockGo will inspire people worldwide to discover the joy of playing Go.

Go Promotion Activities Association
Chairman
Takanori Matsuo

Trademark

BlockGo
BlockGo
BlockGo